Robotics Engineer

SLAM & Mapping for XR

Employment

Full-Time

Location

Remote or Hybrid (NYC Preferred)

We are looking for a Robotics Engineer to build custom capture rigs and test open source libraries for SLAM, VPS, Meshing, and Splats. Offer includes competitive compensation + equity.

Responsibilities:

  • Develop and deploy real-time SLAM pipelines (e.g., ORB-SLAM, RTAB-Map, LIO-SAM).
  • Read and integrate state of the art research on reconstruction techniques and work closely with our engineering team to productionize systems.
  • Integrate stereo/depth cameras, IMUs, and LiDAR into wearable or mobile mapping rigs.
  • Build systems for bringing captured data into a VPS, Mesh, and Splat pipelines.

Required Qualifications:

  • 1–5 years of experience in robotics, autonomy, or applied computer vision.
  • Ambitious, startup mindset with a strong sense of autonomy and independence.
  • Have familiarity with either Python or C++.
  • Know your way around ROS/ROS2, OpenCV, and tools like Open3D, GTSAM, Kalibr, PyTorch, and NumPy.
  • Have worked with depth cameras like OAK-D, RealSense, ZED, or Orbbec.
  • Are comfortable debugging on embedded systems (Jetson, NUC, or similar).
  • Prefer building deployable systems over chasing benchmark scores.

Preferred Qualifications:

  • Comfortable using AI assisted tools (Cursor, Windsurf, etc).
  • Familiarity with neural rendering (Gaussian splats, NeRFs, SplatFusion).
  • Experience in AR, XR, or spatial computing.
  • Comfortable with Unity or Unreal engine integration.
  • Understanding of VPS (Visual Positioning Systems) or relocalization.
  • Basic PCB design, breadboarding, and soldering skills.

To apply, please send a short intro, your resume, and one or two links to past projects or code samples to jobs@meshmap.com
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